Microsoft admit they got all that Xbox One game-sharing stuff wrong and they're sorry and that...
It’s a corporate U-turn on a par with the time that Coca Cola ditched New Coke or when Argos stopped releasing noxious gases into their shops (or did we imagine that one?)
Yes, it’s daft old Microsoft, who have had a significant change of heart over their upcoming Xbox One console and how owners will be able to use the machine that they’ll have paid a vast amount of money for.
Previously, the stupid company had said that severe restrictions would be placed on the sharing of One games and that users would need to ‘check in’ online every 24 hours just to be able to play the bloody things altogether.
This didn’t go down well with the world’s citizens and a massive outcry soon followed. Well, Microsoft has sat up and listened and there’s going to be some ‘policy tweaks’ before the One is released.
Microsoft big banana Don Mattrick says:
"You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world."
And with that the 24-hour rule was ditched. Mattrick added:
"After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again."
But that’s not all – the restrictions on re-selling your One games have disappeared in a puff of green smoke as well, and there will be no limits on what you can do with your games in terms of sharing, lending, borrowing or throwing out of a 15th storey window.
Regional locks will also be removed, meaning that games can be played globally, no matter where they were bought. It’s like some kind of beautiful hippy dream, and no mistake.
So let’s just all pretend that the whole furore about sharing, lending and reselling games, along with online check-ins didn’t happen, shall we? Cool.